Add new admin panel, failover, dns fallback, providers, limiters. Update XHTTP

This commit is contained in:
Sergei Maklagin
2026-05-11 00:59:35 +03:00
parent 652e0baf57
commit 3bd162ed6f
241 changed files with 36409 additions and 4086 deletions

View File

@@ -9,6 +9,14 @@ type Squad struct {
UpdatedAt time.Time `json:"updated_at" validate:"required"`
}
type DeletedSquad struct {
Squad Squad
OrphanedNodeUUIDs []string
OrphanedConnectionLimiterIDs []int
OrphanedTrafficLimiterIDs []int
SurvivingNodeUUIDs []string
}
type SquadCreate struct {
Name string `json:"name" validate:"required"`
}
@@ -20,7 +28,7 @@ type SquadUpdate struct {
type Node struct {
UUID string `json:"uuid" validate:"required,uuid4"`
Name string `json:"name" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
CreatedAt time.Time `json:"created_at" validate:"required"`
UpdatedAt time.Time `json:"updated_at" validate:"required"`
}
@@ -28,7 +36,7 @@ type Node struct {
type NodeCreate struct {
UUID string `json:"uuid" validate:"required,uuid4"`
Name string `json:"name" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
}
type NodeUpdate struct {
@@ -42,10 +50,10 @@ type BaseNode struct {
type User struct {
ID int `json:"id" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"required"`
Type string `json:"type" validate:"required"`
Inbound string `json:"inbound" validate:"required"`
Type string `json:"type" validate:"required"`
UUID string `json:"uuid" validate:"required"`
Password string `json:"password" validate:"required"`
Secret string `json:"secret" validate:"required"`
@@ -56,10 +64,10 @@ type User struct {
}
type UserCreate struct {
SquadIDs []int `json:"squad_ids" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"required"`
Type string `json:"type" validate:"required,oneof=hysteria hysteria2 mtproxy trojan tuic vless vmess"`
Inbound string `json:"inbound" validate:"required"`
Type string `json:"type" validate:"required,oneof=hysteria hysteria2 mtproxy trojan tuic vless vmess"`
UUID string `json:"uuid" validate:"omitempty,uuid4"`
Password string `json:"password" validate:"omitempty"`
Secret string `json:"secret" validate:"omitempty"`
@@ -85,53 +93,54 @@ type BaseUser struct {
type ConnectionLimiter struct {
ID int `json:"id" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required"`
Username string `json:"username" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=connection"`
ConnectionType string `json:"connection_type" validate:"omitempty,oneof=hwid mux ip"`
LockType string `json:"lock_type" validate:"omitempty,oneof=manager"`
Strategy string `json:"strategy" validate:"required,oneof=connection bypass"`
ConnectionType string `json:"connection_type" validate:"omitempty,oneof=default hwid mux ip"`
LockType string `json:"lock_type" validate:"required,oneof=manager default"`
Count uint32 `json:"count" validate:"required"`
CreatedAt time.Time `json:"created_at" validate:"required"`
UpdatedAt time.Time `json:"updated_at" validate:"required"`
}
type ConnectionLimiterCreate struct {
SquadIDs []int `json:"squad_ids" validate:"required"`
Username string `json:"username" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=connection"`
ConnectionType string `json:"type" validate:"omitempty,oneof=hwid mux ip"`
LockType string `json:"lock_type" validate:"omitempty,oneof=manager"`
Count uint32 `json:"count" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=connection bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,omitempty,oneof=default hwid mux ip"`
LockType string `json:"lock_type" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass,omitempty,oneof=manager default"`
Count uint32 `json:"count" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type ConnectionLimiterUpdate struct {
Username string `json:"username" validate:"required"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=connection"`
ConnectionType string `json:"type" validate:"omitempty,oneof=hwid mux ip"`
LockType string `json:"lock_type" validate:"omitempty,oneof=manager"`
Count uint32 `json:"count" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=connection bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,omitempty,oneof=default hwid mux ip"`
LockType string `json:"lock_type" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass,omitempty,oneof=manager default"`
Count uint32 `json:"count" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type BaseConnectionLimiter struct {
Username string `json:"username" validate:"required"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=connection"`
ConnectionType string `json:"type" validate:"omitempty,oneof=hwid mux ip"`
LockType string `json:"lock_type" validate:"omitempty,oneof=manager"`
Count uint32 `json:"count" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=connection bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,omitempty,oneof=default hwid mux ip"`
LockType string `json:"lock_type" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass,omitempty,oneof=manager default"`
Count uint32 `json:"count" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type BandwidthLimiter struct {
ID int `json:"id" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required"`
Username string `json:"username" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required"`
Mode string `json:"mode" validate:"required"`
ConnectionType string `json:"connection_type" validate:"omitempty"`
Mode string `json:"mode" validate:"required"`
FlowKeys []string `json:"flow_keys" validate:"omitempty,dive,oneof=user destination ip hwid mux"`
Speed string `json:"speed" validate:"required"`
RawSpeed uint64 `json:"raw_speed" validate:"required"`
CreatedAt time.Time `json:"created_at" validate:"required"`
@@ -139,30 +148,116 @@ type BandwidthLimiter struct {
}
type BandwidthLimiterCreate struct {
SquadIDs []int `json:"squad_ids" validate:"required"`
Username string `json:"username" validate:"required"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global connection"`
Mode string `json:"mode" validate:"required"`
ConnectionType string `json:"connection_type" validate:"omitempty"`
Speed string `json:"speed" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global connection bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,omitempty"`
Mode string `json:"mode" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
FlowKeys []string `json:"flow_keys" validate:"excluded_if=Strategy bypass,omitempty,dive,oneof=user destination ip hwid mux"`
Speed string `json:"speed" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type BandwidthLimiterUpdate struct {
Username string `json:"username" validate:"required"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global connection"`
Mode string `json:"mode" validate:"required"`
ConnectionType string `json:"connection_type" validate:"omitempty"`
Speed string `json:"speed" validate:"required"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global connection bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,omitempty"`
Mode string `json:"mode" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
FlowKeys []string `json:"flow_keys" validate:"excluded_if=Strategy bypass,omitempty,dive,oneof=user destination ip hwid mux"`
Speed string `json:"speed" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type BaseBandwidthLimiter struct {
Username string `json:"username" validate:"required"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global connection"`
Mode string `json:"mode" validate:"required"`
ConnectionType string `json:"connection_type" validate:"omitempty"`
Speed string `json:"speed" validate:"required"`
RawSpeed uint64 `json:"raw_speed" validate:"required"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global connection bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,omitempty"`
Mode string `json:"mode" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
FlowKeys []string `json:"flow_keys" validate:"excluded_if=Strategy bypass,omitempty,dive,oneof=user destination ip hwid mux"`
Speed string `json:"speed" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
RawSpeed uint64 `json:"raw_speed" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type TrafficLimiter struct {
ID int `json:"id" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global bypass"`
Mode string `json:"mode" validate:"required"`
RawUsed uint64 `json:"raw_used" validate:"required"`
Quota string `json:"quota" validate:"required"`
RawQuota uint64 `json:"raw_quota" validate:"required"`
Usage uint8 `json:"usage"`
CreatedAt time.Time `json:"created_at" validate:"required"`
UpdatedAt time.Time `json:"updated_at" validate:"required"`
}
type TrafficLimiterCreate struct {
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global bypass"`
Mode string `json:"mode" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
Quota string `json:"quota" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type TrafficLimiterUpdate struct {
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global bypass"`
Mode string `json:"mode" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
Quota string `json:"quota" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type BaseTrafficLimiter struct {
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=global bypass"`
Mode string `json:"mode" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
RawUsed uint64 `json:"raw_used" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
Quota string `json:"quota" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
RawQuota uint64 `json:"raw_quota" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type RateLimiter struct {
ID int `json:"id" validate:"required"`
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=fixed_window sliding_window token_bucket leaky_bucket bypass"`
ConnectionType string `json:"connection_type" validate:"required,oneof=hwid mux ip default"`
Count uint32 `json:"count" validate:"required"`
Interval string `json:"interval" validate:"required"`
CreatedAt time.Time `json:"created_at" validate:"required"`
UpdatedAt time.Time `json:"updated_at" validate:"required"`
}
type RateLimiterCreate struct {
SquadIDs []int `json:"squad_ids" validate:"required,min=1"`
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=fixed_window sliding_window token_bucket leaky_bucket bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass,omitempty,oneof=hwid mux ip default"`
Count uint32 `json:"count" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
Interval string `json:"interval" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type RateLimiterUpdate struct {
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=fixed_window sliding_window token_bucket leaky_bucket bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass,omitempty,oneof=hwid mux ip default"`
Count uint32 `json:"count" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
Interval string `json:"interval" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}
type BaseRateLimiter struct {
Username string `json:"username" validate:"omitempty"`
Outbound string `json:"outbound" validate:"required"`
Strategy string `json:"strategy" validate:"required,oneof=fixed_window sliding_window token_bucket leaky_bucket bypass"`
ConnectionType string `json:"connection_type" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass,omitempty,oneof=hwid mux ip default"`
Count uint32 `json:"count" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
Interval string `json:"interval" validate:"excluded_if=Strategy bypass,required_unless=Strategy bypass"`
}

View File

@@ -1,15 +1,6 @@
package constant
type NodeManager interface {
AddNode(id string, node ConnectedNode) error
AcquireLock(limiterId int, id string) (string, error)
RefreshLock(limiterId int, id string, handleId string) error
ReleaseLock(limiterId int, id string, handleId string) error
}
type Manager interface {
NodeManager
CreateSquad(user SquadCreate) (Squad, error)
GetSquads(filters map[string][]string) ([]Squad, error)
GetSquadsCount(filters map[string][]string) (int, error)
@@ -21,7 +12,7 @@ type Manager interface {
GetNodes(filters map[string][]string) ([]Node, error)
GetNodesCount(filters map[string][]string) (int, error)
GetNode(uuid string) (Node, error)
GetNodeStatus(uuid string) string
GetNodeStatus(uuid string) (string, error)
UpdateNode(uuid string, node NodeUpdate) (Node, error)
DeleteNode(uuid string) (Node, error)
@@ -39,10 +30,35 @@ type Manager interface {
UpdateBandwidthLimiter(id int, limiter BandwidthLimiterUpdate) (BandwidthLimiter, error)
DeleteBandwidthLimiter(id int) (BandwidthLimiter, error)
CreateTrafficLimiter(limiter TrafficLimiterCreate) (TrafficLimiter, error)
GetTrafficLimiters(filters map[string][]string) ([]TrafficLimiter, error)
GetTrafficLimitersCount(filters map[string][]string) (int, error)
GetTrafficLimiter(id int) (TrafficLimiter, error)
UpdateTrafficLimiter(id int, limiter TrafficLimiterUpdate) (TrafficLimiter, error)
UpdateTrafficLimiterUsed(id int, used uint64) (TrafficLimiter, error)
DeleteTrafficLimiter(id int) (TrafficLimiter, error)
CreateConnectionLimiter(limiter ConnectionLimiterCreate) (ConnectionLimiter, error)
GetConnectionLimiters(filters map[string][]string) ([]ConnectionLimiter, error)
GetConnectionLimitersCount(filters map[string][]string) (int, error)
GetConnectionLimiter(id int) (ConnectionLimiter, error)
UpdateConnectionLimiter(id int, limiter ConnectionLimiterUpdate) (ConnectionLimiter, error)
DeleteConnectionLimiter(id int) (ConnectionLimiter, error)
CreateRateLimiter(limiter RateLimiterCreate) (RateLimiter, error)
GetRateLimiters(filters map[string][]string) ([]RateLimiter, error)
GetRateLimitersCount(filters map[string][]string) (int, error)
GetRateLimiter(id int) (RateLimiter, error)
UpdateRateLimiter(id int, limiter RateLimiterUpdate) (RateLimiter, error)
DeleteRateLimiter(id int) (RateLimiter, error)
}
type NodeManager interface {
AddNode(id string, node ConnectedNode) error
AcquireLock(limiterId int, id string) (string, error)
RefreshLock(limiterId int, id string, handleId string) error
ReleaseLock(limiterId int, id string, handleId string) error
AddTrafficUsage(limiterId int, n uint64) (uint64, error)
}

View File

@@ -13,6 +13,14 @@ type ConnectedNode interface {
UpdateBandwidthLimiters(limiter []BandwidthLimiter)
DeleteBandwidthLimiter(limiter BandwidthLimiter)
UpdateTrafficLimiter(limiter TrafficLimiter)
UpdateTrafficLimiters(limiter []TrafficLimiter)
DeleteTrafficLimiter(limiter TrafficLimiter)
UpdateRateLimiter(limiter RateLimiter)
UpdateRateLimiters(limiter []RateLimiter)
DeleteRateLimiter(limiter RateLimiter)
IsLocal() bool
IsOnline() bool

View File

@@ -6,7 +6,7 @@ type Repository interface {
GetSquadsCount(filters map[string][]string) (int, error)
GetSquad(id int) (Squad, error)
UpdateSquad(id int, user SquadUpdate) (Squad, error)
DeleteSquad(id int) (Squad, error)
DeleteSquad(id int) (DeletedSquad, error)
CreateNode(node NodeCreate) (Node, error)
GetNodes(filters map[string][]string) ([]Node, error)
@@ -35,4 +35,19 @@ type Repository interface {
GetBandwidthLimiter(id int) (BandwidthLimiter, error)
UpdateBandwidthLimiter(id int, limiter BandwidthLimiterUpdate) (BandwidthLimiter, error)
DeleteBandwidthLimiter(id int) (BandwidthLimiter, error)
CreateTrafficLimiter(limiter TrafficLimiterCreate) (TrafficLimiter, error)
GetTrafficLimiters(filters map[string][]string) ([]TrafficLimiter, error)
GetTrafficLimitersCount(filters map[string][]string) (int, error)
GetTrafficLimiter(id int) (TrafficLimiter, error)
UpdateTrafficLimiter(id int, limiter TrafficLimiterUpdate) (TrafficLimiter, error)
UpdateTrafficLimiterUsed(id int, used uint64) (TrafficLimiter, error)
DeleteTrafficLimiter(id int) (TrafficLimiter, error)
CreateRateLimiter(limiter RateLimiterCreate) (RateLimiter, error)
GetRateLimiters(filters map[string][]string) ([]RateLimiter, error)
GetRateLimitersCount(filters map[string][]string) (int, error)
GetRateLimiter(id int) (RateLimiter, error)
UpdateRateLimiter(id int, limiter RateLimiterUpdate) (RateLimiter, error)
DeleteRateLimiter(id int) (RateLimiter, error)
}