Refactor multi networks strategy

This commit is contained in:
世界
2024-11-13 19:05:28 +08:00
parent d1c23bc2da
commit ba454d1693
31 changed files with 495 additions and 336 deletions

View File

@@ -59,10 +59,12 @@ func NewNetworkManager(ctx context.Context, logger logger.ContextLogger, routeOp
interfaceFinder: control.NewDefaultInterfaceFinder(),
autoDetectInterface: routeOptions.AutoDetectInterface,
defaultOptions: adapter.NetworkOptions{
DefaultInterface: routeOptions.DefaultInterface,
DefaultMark: routeOptions.DefaultMark,
DefaultNetworkStrategy: C.NetworkStrategy(routeOptions.DefaultNetworkStrategy),
DefaultFallbackDelay: time.Duration(routeOptions.DefaultFallbackDelay),
BindInterface: routeOptions.DefaultInterface,
RoutingMark: routeOptions.DefaultMark,
NetworkStrategy: C.NetworkStrategy(routeOptions.DefaultNetworkStrategy),
NetworkType: common.Map(routeOptions.DefaultNetworkType, option.InterfaceType.Build),
FallbackNetworkType: common.Map(routeOptions.DefaultFallbackNetworkType, option.InterfaceType.Build),
FallbackDelay: time.Duration(routeOptions.DefaultFallbackDelay),
},
pauseManager: service.FromContext[pause.Manager](ctx),
platformInterface: service.FromContext[platform.Interface](ctx),
@@ -385,7 +387,7 @@ func (r *NetworkManager) notifyInterfaceUpdate(defaultInterface *control.Interfa
networkInterface := common.Find(r.networkInterfaces.Load(), func(it adapter.NetworkInterface) bool {
return it.Interface.Index == defaultInterface.Index
})
if networkInterface.Type == "" {
if networkInterface.Name == "" {
// race
return
}