mirror of
https://github.com/shtorm-7/sing-box-extended.git
synced 2026-07-28 01:31:51 +03:00
Add admin panel, manager, node_manager, bandwidth limiter, connection limiter, bonding, failover, vless encryption, mkcp transport
This commit is contained in:
566
transport/v2raykcp/connection.go
Normal file
566
transport/v2raykcp/connection.go
Normal file
@@ -0,0 +1,566 @@
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package v2raykcp
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import (
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"bytes"
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"io"
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"net"
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"runtime"
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"sync"
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"sync/atomic"
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"time"
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"github.com/sagernet/sing/common/buf"
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)
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// PacketWriter writes low-level UDP packets with obfuscating header and AEAD.
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// It mirrors v2ray-core's kcp.PacketWriter.
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type PacketWriter interface {
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Overhead() int
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io.Writer
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}
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// State of the connection
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type State int32
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const (
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StateActive State = 0
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StateReadyToClose State = 1
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StatePeerClosed State = 2
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StateTerminating State = 3
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StatePeerTerminating State = 4
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StateTerminated State = 5
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)
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// Is returns true if current State is one of the candidates.
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func (s State) Is(states ...State) bool {
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for _, state := range states {
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if s == state {
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return true
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}
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}
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return false
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}
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func nowMillisec() int64 {
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now := time.Now()
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return now.Unix()*1000 + int64(now.Nanosecond()/1000000)
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}
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// RoundTripInfo stores round trip time information
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type RoundTripInfo struct {
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mu sync.RWMutex
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variation uint32
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srtt uint32
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rto uint32
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minRtt uint32
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updatedTimestamp uint32
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}
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func (info *RoundTripInfo) UpdatePeerRTO(rto uint32, current uint32) {
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info.mu.Lock()
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defer info.mu.Unlock()
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if current-info.updatedTimestamp < 3000 {
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return
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}
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info.updatedTimestamp = current
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info.rto = rto
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}
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func (info *RoundTripInfo) Update(rtt uint32, current uint32) {
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if rtt > 0x7FFFFFFF {
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return
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}
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info.mu.Lock()
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defer info.mu.Unlock()
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if info.srtt == 0 {
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info.srtt = rtt
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info.variation = rtt / 2
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} else {
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delta := rtt - info.srtt
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if info.srtt > rtt {
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delta = info.srtt - rtt
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}
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info.variation = (3*info.variation + delta) / 4
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info.srtt = (7*info.srtt + rtt) / 8
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if info.srtt < info.minRtt {
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info.srtt = info.minRtt
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}
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}
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var rto uint32
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if info.minRtt < 4*info.variation {
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rto = info.srtt + 4*info.variation
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} else {
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rto = info.srtt + info.variation
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}
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if rto > 10000 {
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rto = 10000
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}
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info.rto = rto * 5 / 4
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info.updatedTimestamp = current
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}
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func (info *RoundTripInfo) Timeout() uint32 {
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info.mu.RLock()
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defer info.mu.RUnlock()
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if info.rto == 0 {
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return 100
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}
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return info.rto
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}
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func (info *RoundTripInfo) SmoothedTime() uint32 {
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info.mu.RLock()
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defer info.mu.RUnlock()
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return info.srtt
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}
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// ConnMetadata stores connection metadata
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type ConnMetadata struct {
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LocalAddr net.Addr
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RemoteAddr net.Addr
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Conversation uint16
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}
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// Connection represents a KCP connection
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type Connection struct {
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meta ConnMetadata
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closer io.Closer
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rd time.Time
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wd time.Time
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since int64
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dataInput chan struct{}
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dataOutput chan struct{}
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Config *Config
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state int32
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stateBeginTime uint32
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lastIncomingTime uint32
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lastPingTime uint32
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mss uint32
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roundTrip *RoundTripInfo
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receivingWorker *ReceivingWorker
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sendingWorker *SendingWorker
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output SegmentWriter
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dataUpdater *Updater
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pingUpdater *Updater
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}
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func NewConnection(meta ConnMetadata, writer PacketWriter, closer io.Closer, config *Config) *Connection {
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conn := &Connection{
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meta: meta,
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closer: closer,
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since: nowMillisec(),
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dataInput: make(chan struct{}, 1),
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dataOutput: make(chan struct{}, 1),
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Config: config,
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output: NewSegmentWriter(writer),
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mss: config.GetMTUValue() - uint32(writer.Overhead()) - uint32(DataSegmentOverhead),
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roundTrip: &RoundTripInfo{
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rto: 100,
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minRtt: config.GetTTIValue(),
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},
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}
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conn.receivingWorker = NewReceivingWorker(conn)
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conn.sendingWorker = NewSendingWorker(conn)
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isTerminating := func() bool {
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return conn.State().Is(StateTerminating, StateTerminated)
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}
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isTerminated := func() bool {
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return conn.State() == StateTerminated
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}
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conn.dataUpdater = NewUpdater(
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config.GetTTIValue(),
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func() bool {
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return !isTerminating() && (conn.sendingWorker.UpdateNecessary() || conn.receivingWorker.UpdateNecessary())
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},
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isTerminating,
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conn.updateTask)
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conn.pingUpdater = NewUpdater(
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5000,
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func() bool { return !isTerminated() },
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isTerminated,
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conn.updateTask)
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conn.pingUpdater.WakeUp()
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return conn
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}
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func (c *Connection) Elapsed() uint32 {
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return uint32(nowMillisec() - c.since)
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}
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func (c *Connection) State() State {
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return State(atomic.LoadInt32(&c.state))
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}
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func (c *Connection) SetState(state State) {
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current := c.Elapsed()
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atomic.StoreInt32(&c.state, int32(state))
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atomic.StoreUint32(&c.stateBeginTime, current)
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switch state {
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case StateReadyToClose:
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c.receivingWorker.CloseRead()
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case StatePeerClosed:
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c.sendingWorker.CloseWrite()
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case StateTerminating:
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c.receivingWorker.CloseRead()
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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case StatePeerTerminating:
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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case StateTerminated:
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c.receivingWorker.CloseRead()
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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c.dataUpdater.WakeUp()
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c.pingUpdater.WakeUp()
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go c.Terminate()
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}
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}
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func (c *Connection) Terminate() {
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if c == nil {
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return
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}
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time.Sleep(8 * time.Second)
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if c.closer != nil {
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c.closer.Close()
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}
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if c.sendingWorker != nil {
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c.sendingWorker.Release()
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}
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if c.receivingWorker != nil {
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c.receivingWorker.Release()
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}
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}
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func (c *Connection) HandleOption(opt SegmentOption) {
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if (opt & SegmentOptionClose) == SegmentOptionClose {
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c.OnPeerClosed()
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}
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}
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func (c *Connection) OnPeerClosed() {
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switch c.State() {
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case StateReadyToClose:
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c.SetState(StateTerminating)
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case StateActive:
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c.SetState(StatePeerClosed)
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}
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}
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func (c *Connection) Input(segments []Segment) {
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current := c.Elapsed()
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atomic.StoreUint32(&c.lastIncomingTime, current)
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for _, s := range segments {
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if s.Conversation() != c.meta.Conversation {
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break
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}
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switch seg := s.(type) {
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case *DataSegment:
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c.HandleOption(seg.Option)
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c.receivingWorker.ProcessSegment(seg)
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if c.receivingWorker.IsDataAvailable() {
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select {
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case c.dataInput <- struct{}{}:
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default:
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}
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}
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c.dataUpdater.WakeUp()
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case *AckSegment:
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c.HandleOption(seg.Option)
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c.sendingWorker.ProcessSegment(current, seg, c.roundTrip.Timeout())
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select {
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case c.dataOutput <- struct{}{}:
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default:
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}
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c.dataUpdater.WakeUp()
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case *CmdOnlySegment:
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c.HandleOption(seg.Option)
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if seg.Command() == CommandTerminate {
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switch c.State() {
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case StateActive, StatePeerClosed:
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c.SetState(StatePeerTerminating)
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case StateReadyToClose:
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c.SetState(StateTerminating)
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case StateTerminating:
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c.SetState(StateTerminated)
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}
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}
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if seg.Option == SegmentOptionClose || seg.Command() == CommandTerminate {
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select {
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case c.dataInput <- struct{}{}:
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default:
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}
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select {
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case c.dataOutput <- struct{}{}:
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default:
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}
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}
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c.sendingWorker.ProcessReceivingNext(seg.ReceivingNext)
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c.receivingWorker.ProcessSendingNext(seg.SendingNext)
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c.roundTrip.UpdatePeerRTO(seg.PeerRTO, current)
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seg.Release()
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default:
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s.Release()
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}
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}
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}
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func (c *Connection) waitForDataInput() error {
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for i := 0; i < 16; i++ {
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select {
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case <-c.dataInput:
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return nil
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default:
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runtime.Gosched()
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}
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}
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duration := time.Second * 16
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if !c.rd.IsZero() {
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duration = time.Until(c.rd)
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if duration < 0 {
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return ErrIOTimeout
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}
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}
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select {
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case <-c.dataInput:
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return nil
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case <-time.After(duration):
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if !c.rd.IsZero() && c.rd.Before(time.Now()) {
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return ErrIOTimeout
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}
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return nil
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}
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}
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func (c *Connection) Read(b []byte) (int, error) {
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if c == nil {
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return 0, io.EOF
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}
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for {
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if c.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
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return 0, io.EOF
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}
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nBytes := c.receivingWorker.Read(b)
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if nBytes > 0 {
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c.dataUpdater.WakeUp()
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return nBytes, nil
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}
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if c.State() == StatePeerTerminating {
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return 0, io.EOF
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}
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if err := c.waitForDataInput(); err != nil {
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return 0, err
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}
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}
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}
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func (c *Connection) waitForDataOutput() error {
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for i := 0; i < 16; i++ {
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select {
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case <-c.dataOutput:
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return nil
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default:
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runtime.Gosched()
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}
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}
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duration := time.Second * 16
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if !c.wd.IsZero() {
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duration = time.Until(c.wd)
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if duration < 0 {
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return ErrIOTimeout
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}
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}
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select {
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case <-c.dataOutput:
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return nil
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case <-time.After(duration):
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if !c.wd.IsZero() && c.wd.Before(time.Now()) {
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return ErrIOTimeout
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}
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return nil
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}
|
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}
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|
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func (c *Connection) Write(b []byte) (int, error) {
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if c.State() != StateActive {
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return 0, io.ErrClosedPipe
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}
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totalWritten := 0
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reader := bytes.NewReader(b)
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for reader.Len() > 0 {
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buffer := buf.New()
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n, _ := buffer.ReadFrom(io.LimitReader(reader, int64(c.mss)))
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if n == 0 {
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buffer.Release()
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break
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||||
}
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|
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for !c.sendingWorker.Push(buffer) {
|
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if c.State() != StateActive {
|
||||
buffer.Release()
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return totalWritten, io.ErrClosedPipe
|
||||
}
|
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|
||||
c.dataUpdater.WakeUp()
|
||||
|
||||
if err := c.waitForDataOutput(); err != nil {
|
||||
buffer.Release()
|
||||
return totalWritten, err
|
||||
}
|
||||
}
|
||||
|
||||
totalWritten += int(n)
|
||||
}
|
||||
|
||||
c.dataUpdater.WakeUp()
|
||||
return totalWritten, nil
|
||||
}
|
||||
|
||||
func (c *Connection) updateTask() {
|
||||
current := c.Elapsed()
|
||||
|
||||
if c.State() == StateTerminated {
|
||||
return
|
||||
}
|
||||
if c.State() == StateActive && current-atomic.LoadUint32(&c.lastIncomingTime) >= 30000 {
|
||||
_ = c.Close()
|
||||
}
|
||||
if c.State() == StateReadyToClose && c.sendingWorker.IsEmpty() {
|
||||
c.SetState(StateTerminating)
|
||||
}
|
||||
if c.State() == StateTerminating {
|
||||
if current-atomic.LoadUint32(&c.stateBeginTime) > 8000 {
|
||||
c.SetState(StateTerminated)
|
||||
} else {
|
||||
c.Ping(current, CommandTerminate)
|
||||
}
|
||||
return
|
||||
}
|
||||
if c.State() == StatePeerTerminating && current-atomic.LoadUint32(&c.stateBeginTime) > 4000 {
|
||||
c.SetState(StateTerminating)
|
||||
}
|
||||
if c.State() == StateReadyToClose && current-atomic.LoadUint32(&c.stateBeginTime) > 15000 {
|
||||
c.SetState(StateTerminating)
|
||||
}
|
||||
|
||||
c.receivingWorker.Flush(current)
|
||||
c.sendingWorker.Flush(current)
|
||||
|
||||
if current-atomic.LoadUint32(&c.lastPingTime) >= 3000 {
|
||||
c.Ping(current, CommandPing)
|
||||
}
|
||||
|
||||
select {
|
||||
case c.dataOutput <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Connection) Close() error {
|
||||
if c == nil {
|
||||
return ErrClosedConnection
|
||||
}
|
||||
|
||||
select {
|
||||
case c.dataInput <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
select {
|
||||
case c.dataOutput <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
|
||||
switch c.State() {
|
||||
case StateReadyToClose, StateTerminating, StateTerminated:
|
||||
return ErrClosedConnection
|
||||
case StateActive:
|
||||
c.SetState(StateReadyToClose)
|
||||
case StatePeerClosed:
|
||||
c.SetState(StateTerminating)
|
||||
case StatePeerTerminating:
|
||||
c.SetState(StateTerminated)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *Connection) LocalAddr() net.Addr {
|
||||
if c == nil {
|
||||
return nil
|
||||
}
|
||||
return c.meta.LocalAddr
|
||||
}
|
||||
|
||||
func (c *Connection) RemoteAddr() net.Addr {
|
||||
if c == nil {
|
||||
return nil
|
||||
}
|
||||
return c.meta.RemoteAddr
|
||||
}
|
||||
|
||||
func (c *Connection) SetDeadline(t time.Time) error {
|
||||
if err := c.SetReadDeadline(t); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := c.SetWriteDeadline(t); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *Connection) SetReadDeadline(t time.Time) error {
|
||||
if c == nil {
|
||||
return ErrClosedConnection
|
||||
}
|
||||
c.rd = t
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *Connection) SetWriteDeadline(t time.Time) error {
|
||||
if c == nil {
|
||||
return ErrClosedConnection
|
||||
}
|
||||
c.wd = t
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *Connection) Ping(current uint32, cmd Command) {
|
||||
seg := NewCmdOnlySegment()
|
||||
seg.Conv = c.meta.Conversation
|
||||
seg.Cmd = cmd
|
||||
seg.SendingNext = c.sendingWorker.FirstUnacknowledged()
|
||||
seg.ReceivingNext = c.receivingWorker.NextNumber()
|
||||
seg.PeerRTO = c.roundTrip.Timeout()
|
||||
if c.State() == StateReadyToClose {
|
||||
seg.Option = SegmentOptionClose
|
||||
}
|
||||
c.output.Write(seg)
|
||||
atomic.StoreUint32(&c.lastPingTime, current)
|
||||
seg.Release()
|
||||
}
|
||||
Reference in New Issue
Block a user