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refactor: DNS
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44
dns/transport/local/local_linkname.go
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44
dns/transport/local/local_linkname.go
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@@ -0,0 +1,44 @@
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package local
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import (
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"sync/atomic"
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"time"
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_ "unsafe"
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)
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const (
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// net.maxDNSPacketSize
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maxDNSPacketSize = 1232
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)
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type dnsConfig struct {
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servers []string // server addresses (in host:port form) to use
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search []string // rooted suffixes to append to local name
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ndots int // number of dots in name to trigger absolute lookup
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timeout time.Duration // wait before giving up on a query, including retries
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attempts int // lost packets before giving up on server
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rotate bool // round robin among servers
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unknownOpt bool // anything unknown was encountered
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lookup []string // OpenBSD top-level database "lookup" order
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err error // any error that occurs during open of resolv.conf
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mtime time.Time // time of resolv.conf modification
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soffset uint32 // used by serverOffset
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singleRequest bool // use sequential A and AAAA queries instead of parallel queries
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useTCP bool // force usage of TCP for DNS resolutions
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trustAD bool // add AD flag to queries
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noReload bool // do not check for config file updates
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}
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func (c *dnsConfig) serverOffset() uint32 {
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if c.rotate {
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return atomic.AddUint32(&c.soffset, 1) - 1 // return 0 to start
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}
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return 0
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}
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//go:linkname runtime_rand runtime.rand
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func runtime_rand() uint64
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func randInt() int {
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return int(uint(runtime_rand()) >> 1) // clear sign bit
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}
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